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Thursday, July 27, 2017

An Interview with the Liar’s Pendulum

January 29, 2012 by  
Filed under Interview

Today we would like to introduce to you, from our play group, the owner of MtgTrinket, Lu Jun Lin, aka the Liar’s Pendulum. Jun Lin had been a long time active Legacy player and also occasionally joining us for some EDH fun. Here we have a short interview regarding his most commonly used EDH deck.

 

ME: What deck did you use? Any deck name?

Jun Lin: Nemata the Vegetable.

ME: Okay… Weird name for a deck. How is the deck supposed to work?

Jun Lin: Play the Green cards that I’m not using for my legacy decks. Ramp and cast stuff.

ME: I see. So you created the deck to utilize the extra cards you have, tell us more about the inspiration behind it.

Jun Lin: People in my playgroup were playing EDH, so I formed a pile using cards not in my decks.

ME: Ah. Utilizing all of your collection I see. How did the creation process go?

Jun Lin: Wanted to form a Blue Back deck with my Vintage stuff but the pool wasn’t deep enough, so I went with safe mana ramp.

ME: Pretty reasonable build. How did the deck perform during each EDH games then?

Jun Lin:It is not a threat and I stay under the radar. It is weak in the early game and average long term. I just ramp and wait for the right opportunity to prey on others. I am usually the 2nd or 3rd last to exit the game.

ME: Always the low profile guy. What’s your next idea if any?

Jun Lin:A Blue Black deck with my Vintage cards. Yawgmoth’s Will and Future Sight!

As mentioned from the interview, Jun Lin’s EDH deck focus on building up his mana base and then casting big bomb spells to end the game. His General of choice, Nemata, Grove Guardian, plays well to this mana ramp theme too. With the immense amount of mana, he could easily produce a horde of Saprolings and then proceed to take one or two players out of the game by attacking them and sacrificing some Saprolings (preferably those who could not attack) to pump up the whole army of Saprolings. Below is the deck list as of the interview.

Deck List

General

Nemata, Grove Guardian

Lands (38)

Enchantments (6)

Creatures (26)

Forest (33)

Asceticism

Acidic Slime

Pelakka Wurm

Boseiju, Who Shelters All

Beastmaster Ascension

Azusa, Lost but Seeking

Quirion Trailblazer

Mosswort Bridge

Centaur Glade

Bellowing Tanglewurm

Silklash Spider

Strip Mine

Holistic Wisdom

Darksteel Colossus

Silverglade Elemental

Temple of the False God

Overwhelming Instinct

Deadwood Treefolk

Stampeding Serow

Urza’s Factory

Rancor

Eternal Witness

Stampeding Wildebeests

Artifacts (13)

Fierce Empath

Terastodon

Crystal Ball

Mana Crypt

Frontier Guide

Uktabi Orangutan

Dreamstone Hedron

Mindslaver

Gigapede

Verdeloth the Ancient

Erratic Portal

Riptide Replicator

Indrik Stomphowler

Viridian Shaman

Gilded Lotus

Skullclamp

Krosan Tusker

Wickerbough Elder

Horn of Greed

Sol Ring

Mold Shambler

Wildheart Invoker

Jayemdae Tome

Strata Scythe

Patron of the Orochi

Yavimaya Dryad

Liar’s Pendulum

Instants & Sorceries (16)

Cultivate

Genesis Wave

Kodama’s Reach

Recollect

Decree of Savagery

Harmonize

Mwonvuli Acid-Moss

Regrowth

Explosive Vegetation

Hunting Pack

One Dozen Eyes

Skyshroud Claim

Far Wanderings

Journey of Discovery

Reap and Sow

Sprouting Vines

 Now you had seen his deck list, let’s have a look at how each card works in the deck (at torturing us that is…).

 

Lands

Besides the basic Forest, due to Nemata, Grove Guardian being Green, Jun Lin had included some other Lands to go with the theme of the deck.

Boseiju, Who Shelters All

Ensure the Instant or Sorcery type bomb spells goes through.

Mosswort Bridge

Chance at sneaking a bomb spell in.

Strip Mine

Deals with annoying opposing nonbasic Lands.

Temple of the False God

Produces two colorless mana. A standard for most EDH decks.

Urza’s Factory

Creates 2/2 tokens. An outlet to use the extra mana.

 

Mana Ramp

As mentioned earlier, the deck is a classic ramp deck which focuses on building the mana and then using that mana to cast big bomb spells to win the game. A lot of his choices of cards are base on this strategy. Part of this is achieved with the Creatures. A sound strategy as they allow Jun Lin to ramp his mana while at the same time giving him means to attack his opponents.

Azusa, Lost but Seeking

Total of three Lands a turn. Also could be used to kill opposing Azua.

Frontier Guide

Even with the hefty activation cost of 3G, this is still good in this deck.

Krosan Tusker

Nett gain of two cards. (Cycling draw + search for basic Land)

Patron of the Orochi

Double the amount of mana from all Forests for Jun Lin.

Quirion Trailblazer

Creature + one more Land on the battlefield.

Silverglade Elemental

Big Creature + one more Land on the battlefield.

Yavimaya Dryad

Creature + one more Land on the battlefield. Could also set up Forestwalk

 

Aside from Creatures, the Instants and Sorceries are all standard Green ramp spells which are commonly used in most EDH decks. Most of these spells are considered when playing Green in EDH.

Cultivate

Commonly used Mana ramp spell. Nett gain of two Lands.

Explosive Vegetation

Nett gain of two Lands.

Far Wanderings

Threshold dependant Mana ramp. Nett gain of three Lands when threshold.

Journey of Discovery

Nett gain of two Lands.

Kodama’s Reach

Commonly used Mana ramp spell. Nett gain of two Lands.

Mwonvuli Acid-Moss

Slows opponent down while ramping your mana.

Reap and Sow

Slows opponent down while ramping your mana.

Skyshroud Claim

Green ramp. Nett gain of two Lands.

Sprouting Vines

Most beneficial ramp. Commonly used due to Storm effect.

 

Last but not least, Artifact mana sources are also uses to help accelerate mana to cast big spells.

Dreamstone Hedron

Produces three colorless mana. Could be sacrifice to draw a card when mana is not so much needed.

Gilded Lotus

Produces three mana of any one color.

Mana Crypt

Produces two colorless mana. Part of Jun Lin’s Vintage spare cards collection… Lots of fun and laughter to see him taking damage from it all night

Sol Ring

Produces two colorless mana. A standard for all EDH decks.

 

Card Draw

Card advantage plays major part for normal variant. This is also true for EDH decks. The more cards you have, the more choices you have. So Jun Lin, being the seasoned Legacy player he is, also incorporate all manners of card draws into this deck.

Krosan Tusker

Cycling for card draw while at the same time ramps your mana.

Pelakka Wurm

A big threat while it stays on the battlefield, a card draw when it dies.

Dreamstone Hedron

Mana acceleration for early game, card draw when the game goes on.

Horn of Greed

Jun Lin’s most political play. Anyone who plays a Land, draws a card.

Jayemdae Tome

The oldest Artifact card draw of the game.

Liar’s Pendulum

Jun Lin’s favorite card. Card draw is the least successful but provides lots of entertainment for us.

Skullclamp

Exhange Saprolings for card draw.

Overwhelming Instinct

This enchantment came as a surprise to us all. As Nemata, Grove Guardian could easily generates an army of Saprolings in a short time, attacking with three or more Creatures is not a difficult task to accomplish.

Harmonize

Three cards draw.

 

Solution

Even though there could only be one card per deck, Jun Lin’s deck is not short of solution cards. Many of his solution cards are in fact Creature, providing a beat down while dealing with opposing threat.

Acidic Slime

Small 2/2 body but comes with Deathtouch. Deals with Artifact, Enchantment, or Land when it enters the battlefield.

Indrik Stomphowler

4/4 body and deals with Artifact or Enchantment when it enters the battlefield.

Mold Shambler

3/3 body which when kicked deals with noncreature permanent.

Silklash Spider

2/7 body comes with Reach and a Hurricane like ability to deal with Flying Creatures.

Terastodon

9/9 body and deal with up to three noncreature permanents by giving the controller of the destroyed permanents 3/3 Elephant tokens when it enters the battlefield.

Uktabi Orangutan

Small 2/2 body to deal with Artifact when it enters the battlefield.

Viridian Shaman

Functionly the same as Uktabi Orangutan.

Wickerbough Elder

Enters the battlefield as a 3/3 but could destory an Artifact or Enchantment at will to become 4/4.

 

Recursion

EDH games are always long, especially for us as there are always at least four players playing. To stay in the game longer, Jun Lin had packed his deck with some amount of recursion for the long run.

Deadwood Treefolk

3/6 body which brings back a Creature to hand when it enters or leaves the battlefield.

Eternal Witness

2/1 body which brings back any card from graveyard.

Holistic Wisdom

A permanent way to exchange cards from your hand which you do not need at the moment for cards in your graveyard.

Recollect

Returns any one card from your graveyard.

Regrowth

Returns any one card from your graveyard.

 

Bomb Spells

And what is an EDH deck without its fair share of BOMB spells. A lot of the chosen spells in fact get bigger with more mana used, truely abusing the huge amount of mana built up in the early and mid game.

Darksteel Colossus

11/11, Trample & Indestructible, nothing said owned better. Jun Lin would had used Blightsteel Colossus but he did not has one available.

Verdeloth the Ancient

All those mana would be used here to create an army of Saproling tokens.

Wildheart Invoker

Each 8 mana is equal to 5 more damage on that unblocked attacker…

Mindslaver

10 mana to screws one opponent’s turn.

Riptide Replicator

Dump all mana into X when casting it to create X/X Saprolings…

Decree of Savagery

Although not used in normal variant, permanently pumping your whole army with 4 +1/+1 counters is nothing to sneeze at, especially in EDH games where counterspells not that common.

Genesis Wave

Could put almost the whole deck onto the battlefield…

Hunting Pack

Usually too high casting cost in normal variant to be use, but with this deck mana ramp ability, having 5GG is not a problem. Instant army of 4/4 after opponent casted tons of spells.

 

Combos

Erratic Portal Combo

Even though these cards don’t always shows up every games, but a lot of times when one of this combo cards hit the battlefield, they woulld create a huge impact for as long as they stay on the battlefield. Many of times, we were totally caught off guard, as Jun Lin puts it to stay off the radar, he always win out of no way with couple of these combos.

Azusa, Lost but Seeking + Horn of Greed

This combo ensure that Jun Lin is the one who earns the most advantage from Horn of Greed. Cards like Journey of Discovery and Sprouting Vines also helps to ensure he has Lands to play.

Beastmaster Ascension

Combines with Nemata, Grove Guardian and Verdeloth the Ancient ability to create an army of Saprolings for the kill.

Bellowing Tanglewurm

Since all Creatures are mostly Green, this is effectively giving the whole army Intimidate. Combo with the Commander’s ability to create an army of Saproling for the win.

Erratic Portal

This combines with all the other Creatures in the deck with enter the battlefield abilities generates most of the card advantage for the deck.

Stampeding Serow & Stampeding Wildebeests

Combine with all the other Green 187 Creatures for reusing of their enter the battlefield effects.

Yavimaya Dryad + Strata Scythe

Yavimaya Dryad could set up the Forest on the opponent and with the equipped Strata Scythe to go in for the kill

 

Rest of the Deck

Fierce Empath

Acts as a tutor for all the big casting cost badass (Darksteel Colossus; Deadwood Treefolk; Patron of the Orochi; etc).

Gigapede

Protects itself with Shroud and recur itself.

Crystal Ball

Library manipulation for a better draw.

Asceticism

Protects your Creatures, ALL of them, with Hexproof and Regeneration.

Centaur Glade

Permanent way to recover from a Creature sweeping effect.

Rancor

A way to punch through all the blockers. Aura recurs itself too.

One Dozen Eyes

A total of 10 power spread over 6 bodies (1x 5/5, 5x 1/1), all in one spell.

 

And so with that, we shall end it for today. We thank Jun Lin for sharing his deck with us. Hope you all had enjoyed the article and maybe found some new ideas to add to your EDH decks. So till next time….

This is yours truly, Edward “Reaper King” Leong, signing off.

:D~

Comments

3 Responses to “An Interview with the Liar’s Pendulum”
  1. junlin says:

    Nice with the pictures edward! Go easy on me next time!

  2. Edward says:

    News update. Jun Lin had done it with his new EDH. The inclusion of Yawgmoth’s Will and Future Sight!

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