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Saturday, July 14, 2018

Commander Review: Born of the Gods – Mogis, God of Slaughter can’t Kill?

November 3, 2014 by  
Filed under Commander/General Ideas, Review

Spite of Mogis

“NO BLOOD NO GLORY~~~!!!!!!!”

Mogis is pretty unique in a way that it can’t pressure your opponent enough to find a solution to kill it. Why?

Let’s look at the ability together, shall we?

Mogis, God of Slaughter

Card Name: Mogis, God of Slaughter

Mana Cost: 2BR

Types: Legendary Enchantment Creature  – God

Card Text: 

As long as your devotion to black and red is less than seven, Mogis isn’t a creature.
At the beginning of each opponent’s upkeep, Mogis deals 2 damage to that player unless he or she sacrifices a creature.

P/T: 7/5


Let’s look at the chart below.

Mogis chart

The Y axis tells the amount of damage done in relation to the turns taken at X axis. Simple maths. Simple Graph.

What does it mean?

Your Opponents have 20 turns after the 1st turn your Mogis come into play before they die.

Splendid! They have 20 turns before they die!

Therefore, if we are relying on Mogis for trigger damage for the win, it is going to be a long game. Especially if they want to skip that damage by sacrificing a creature.

It is pretty obvious that opponents are planning to suffer the damage than losing a creature.

So that is a norm for players to do.

And as such, this is something that we are going to leverage on.

When Mogis is on the field, free 2 damages are going to happened all around.

Bloodchief Ascension

All you need to do is bleed.

As such, cards that leverage on this free trigger are:

Bloodchief Ascension allows your clock to shorten, as 2 damage from Mogis is almost certain. After 3 turns, your Bloodchief Ascension will be active and pressure your opponents. Pin point or global destruction will really create a lot of life gain for you and a lot of damage to your opponents.

Exquisite Blood allows you to gain more life. As life is a resource, Black has plenty of cards that allows you to gain card advantage and suffer a life losses.

Blood Tribute means you have shortened your opponent’s clock by half.

Pain’s Reward is an example that you can leverage on ‘drain life’ effects and able to draw cards comfortably. You can bid higher to draw the 4 cards and still be ahead of the game.

I have to admit, it is rather limited to find cards that leverage on the Mogis’ triggers can offer.  Despite that, one of my friends, Justin, manages to pull off a decent deck. And I am very surprise the super simplicity of the deck.

His deck strategy is very simple. There are only 2 words to describe it.


Group Hate


Screw if you do, Screw if you don’t.

Being Red and Black has a lot of cards that makes players extremely uncomfortable.

Permanents like War’s Toll, Manabarbs and Call to the Grave really forces opponents to suffer, make hard choices and delay their usual time of development.

While developing the group hate cards like mentioned above, Red and Black have decent creatures to increase your clock to victory. Akroma, Angel of Fury, Abyssal Persecutor, Bloodgift Demon, Desecration Demon, Bogardan Hellkite are big, fat and really really cost effective creatures that you can attack with.

Black provides card advantages and tutor most elegantly. Red has the firepower.

Mogis will become another hard choice for opponents to face. Sacrifice a creature, which could be an important one, or lose 2 life. Losing a creature due to Mogis effect could mean an attack from the above mentioned creatures will go through unblocked.

On a side note, Group Hate, especially comboing Mogis with cards like Dictate of the Twin Gods & Furnace of Rath,  is generally a double-edge strategy. As fast as it could kill your opponents, your opponents could also easily dispose of you in no time.



Mogis, God of Slaughter

Mean Slaughtering machine but with Something lacking?

It is hard to find cards that leverage the effects of life losses and creatures that leave play. There aren’t enough cards to support those effects.

However, Red and Black can still work very well without such a theme. Controlling, and shortening the clock are very possible along with good hitters and card advantages with tutoring.

Mogis is still a powerful permanent as it is indestructible that can turn into a beat stick when the conditions are right.

However, Mogis does lack of cards that allows players to make a theme out of it.


Your Humility

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